Vani Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears just a white suit. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She will rave to anyone who will listen. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Vani lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Family, Rich. Occupation: Roofer
Voice: American accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 18 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
Possessions: 600 gp. Malachite (5 gp). Bloodstone (70 gp).
Beatrice Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western woman typically wears a sleeveless long coat of deep violet leather and dull red iron scale mail. Her brown hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is harsh and unforgiving.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Joker, Fighting. Flaws: Antagonistic. Bonds: Slave. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 6000 sp. Freshwater pearl (11 gp).
Margery Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her golden hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Coral (60 gp).
Oloric Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a blue scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his black hair up in a very large beehive style do. His eyes are likewise green.
Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Oloric was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by illithids. Oloric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Wishes to resurrect an old love; and he wants revenge against illithids
Ideals: Gifted. Bonds: Religious, Military, Enemies, In love. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 60 gp.
Windy Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His beige fur is heavily combed to the left. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Sold as a small child to a necromancer, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Artistic. Bonds: Attractive, Family, Mentor. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 83 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 15000 sp. Moonstone (50 gp). Azurite (7 gp). Lapis lazuli (7 gp). Chalcedony (50 gp). Zircon (50 gp). Onyx (50 gp).
Andraste Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a blue vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her blue boots flare out at the collars. She wears her black hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Jeweler, but she was a colossal failure. She now owns her own business.
Motivation: She is content; and she seems to be bored by most things
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 93 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant, Celestial
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: Just what you see.
Meena Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Beneath her clothing is a huge mess of scar tissue. With wild auburn hair. Her eyes are gray and catlike.
Personality: Abrasive and pushy, she has a hard time making friends. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a wizard, Meena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Flaws: Antagonistic. Bonds: Slave, Rich, Mentor, Criminal record. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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