Pikar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is bald on top and has large silver tufts of hair around his ears. He has several tiny topaz earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful necromancer made him what he is. Through the years after Pikar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Pikar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Mentor. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 107 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial, Elven
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
Possessions: 700 pp. Rhodochrosite (4 gp). White pearl (50 gp). Amethyst (50 gp). Alexandrite (1200 gp). Star ruby (1200 gp). Brown-green garnet (50 gp). Azurite (4 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Chalcedony (50 gp). Moonstone (50 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). White pearl (50 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). Hematite (4 gp). Golden yellow topaz (1200 gp). Rock crystal (50 gp). 1 Medium magic item.
Raam Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green costume with the symbols of the sun god on his torso. His black hair is unkempt and raggedy. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac, Insane. Bonds: Poor. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 50 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp.
Quilla Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her left hand appears badly burned and disfigured. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable.
Ideals: Optimist. Bonds: Attractive, Criminal record, Poor. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Half-Plate.
Hillanot Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a green and violet handkerchief worn on her right side. Her crest is blue and very short. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. By chance she met her sister recently and the two have been together since.
Motivation: Wants a kiss; and she would like to get married and retire
Ideals: Athletic, Gifted. Flaws: Antagonistic, Insane. Bonds: Has a crush, Family. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 7 (-2) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Nicor Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He wears a top hat to cover his moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He believes the world needs to unite to get rid of drow once and for all.
History: Nicor lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and an old rival family wants him found
Ideals: Athletic, Artistic. Bonds: Enemies, Family, Religious. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 16000 cp. 1 Minor magic item.
Azaki Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. His golden hair is greying along the sides and has receded to reveal a widow's peak. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Bonds: Attractive, Religious, Slave, Immigrant. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 10 (+0) | 12 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Superior lock.
Reirak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His hair is cut close to his head. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Locksmith business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reirak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reirak. He then took over the family business and is one of the better Locksmith for hire.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Opinionated. Bonds: Attractive, Job, Criminal record. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. 1 Masterwork Thieves’ tools.
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