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NPC Generator

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Advanced [show]


Quillathe Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her black hair is cut short with large spiked bangs in the front. This hazel eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, she has a hard time making friends. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Quillathe was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She tends to her Knight job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Quillathe Othronus, Female Elf Fighter 4
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Dustin Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: He feels threatened by others.

Flaws: Insomniac, Shy, Fearful. Bonds: Mentor, Nature. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Dustin Marley, Male Human Druid 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)15 (+2) 7 (-2)12 (+1)
Skills Insight +0, Religion +4
Senses Passive Perception 8
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 pp. 1 Banded mail.


Social Check DCs


Avice Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears baggy yellow pantaloons and a violet scarf. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise gray.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the west to a Barrister, Avice learned a great deal about her father's area of expertise. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Ideals: Logical. Bonds: Family, Slave, Job, Military. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Avice Van Es, Female Half-Elf Warlock 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp.


Social Check DCs


Sapply Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.

Personality: Sapply is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Healer, Sapply learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has taken up work as a Healer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Flaws: Depressed, Secretive, PTSD. Bonds: Attractive, Job, Family. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Sapply Turen, Male Gnome Druid 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Amber (40 gp). Deep green spinel (40 gp).


Social Check DCs


Heward Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear yellow clothing when he does not wear armor. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and he's in love

Ideals: Gifted, Persistence. Bonds: Has a crush, Adventurer, Poor, Job. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Ilphelkiir, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 50 pp.


Social Check DCs


Orryn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan wide-brimmed hat and tan clothes. His hair is brown and very short. His gray eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: He got into the Painter business at a young age. Orryn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and to reunite with his old friends

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Orryn Glittergem, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 41000 sp. Alexandrite (300 gp). Silver pearl (100 gp). Golden pearl (100 gp). Pink pearl (100 gp). 1 Minor magic item.


Social Check DCs


Mara Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. She has a hunchback. She has styled her brown hair well, parting it to the left. Her eyes are brown.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her mother raised her in a mountain cabin. Like her father and her brother before her, after school she went straight into learning to become a Layabout. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Rich, Nature, Job. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Mara Floshem, Female Elf Expert 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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