Darrak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. Darrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Flaws: Addict, Fearful. Bonds: Nature, Family. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Half-Plate.
Serpent Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of her god around her neck, and a quarterstaff on her belt. Her long orange fur is drawn into a two foot long braid. She has gleaming, smiling copper eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Serpent and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Oriax Covert, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His purple hair is still thick. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He struck the Farmer job and began his own company from there.
Motivation: To be a Apothecary again; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Addict, Shy. Bonds: Military, Job. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Sarai Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing red shirts, loose pants, and blazers most of the time. She has a very tight haircut. She wears crescent spectacles with a black brim.
Personality: Sarai wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Sarai grew up listening to her mother's many stories. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Lamlûg Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His moppish silver hair is in a traditional bowl cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his mother.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a drow raid, leaving Lamlûg alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world.
Ideals: Entrepeneur. Flaws: Addict, Impulsive. Bonds: Religious, Enemies. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1200 gp. Hematite (14 gp). Rhodochrosite (14 gp). Chalcedony (30 gp).
Xanaphia Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in a clean blue cloak covering her clean studded leather. Her brown hair is matted, messy, and big. Her amber eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Xanaphia isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is an amazing painter.
History: When she was but 3 years old her parents immigrated from the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Assassin soon after.
Motivation: To be a Shepherd again; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 260 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is renowned for her bright violet dresses and hats, marred by sweets. Her hair is auburn and curly. She has a tattooed face.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Knight.
Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job
Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Aquamarine (1400 gp). Blue star sapphire (1300 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
