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NPC Generator

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Advanced [show]


Grai Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is also unnaturally pale. Her hair is cut close to her head. Her ears are large.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born several months after her father was called into army service. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Grai Blakeley, Female Half-Orc Monk 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 4000 sp. Red garnet (140 gp). 1 Minor magic item.


Social Check DCs


Maynild Hackney, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. Her top hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Half-Orc compassion; and she's repulsed by the pc

Flaws: Ugly, Insomniac, Disease, Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Maynild Hackney, Female Human Adept 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Obsidian (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Shelley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket. He is muscular with a powerful set of arms. His white hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers

Flaws: Antagonistic, Forgetful. Bonds: Mentor, Adventurer, Family. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Lance Shelley, Male Human Ranger 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Spear Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her fur, while still mostly red, has prominent grey streaks. Her green eyes lackadaisically let the world flow into them.

Personality: Spear wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She does not trust anyone and sleeps with one eye open.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Spear was left her father's suit of armor and trained in its use and care. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Someone believes her a fraud; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Military, In love, Enemies. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Spear Of Ale, Female Tabaxi Fighter 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Burgell Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and violet pants. His silver hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: He was raised in a forest tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Hedonist, Insomniac. Bonds: Nature, In love. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Burgell Leffery, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Fargas Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears rags and sports a simple walking cane. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the south. Fargas was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Banker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Fargas Strongbones, Male Halfling Barbarian 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 43000 sp.


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He has dyed his greying red hair a little too much giving a sharp red color. He has amber eyes and a tan hat with a green feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Frouse liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Frouse Daergel, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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