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Chad Darlington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His brown hair is thinning but still full. His blue eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the west. Chad was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mayor. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Flaws: Shy, Insomniac, Depressed. Bonds: Adventurer, Immigrant. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Chad Darlington, Male Human Fighter 9
Medium (5'2") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 51 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow cloak. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long black hair is drawn into a two foot long braid. Her green unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Heather does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: She seems to be bored by most things; and she feels kind of lost in life

Flaws: Disease, Mundane, Depressed, Insane. Bonds: Military, Immigrant. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Heather Runghold, Female Half-Elf Warrior 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Hartford, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and sports empty pouches on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Bonds: Attractive, Adventurer, Nature, Job. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Cory Hartford, Male Human Fighter 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. Tiger eye turquoise (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nalral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is drawn into a tight pony tail with a cross scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with music.

History: He was raised in a white middle class family as the only child. Nalral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nalral decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record, Job. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Nalral Fireforge, Male Dwarf Expert 11
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 9
Hit Points 30 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 17000 sp. Chrysoberyl (70 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His tied-back hair is white. His fierce violet eyes like to dwell on things.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Mindartis Xistsrith, Male Elf Paladin 5
Medium (5'4") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. Her orange fur is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her druidic abilities were realized during a raid on her village. She has never given up on her dancing dream.

Motivation: Many gnolls want her driven away; and revenge

Ideals: Gifted, Artistic. Flaws: Antagonistic, Racist. Bonds: Enemies. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Shadow Of Ebony, Female Tabaxi Rogue 6
Medium (6'1") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills Investigation +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Moonstone (50 gp). Red garnet (160 gp). Chalcedony (50 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has wavy golden hair. He wears an eyepatch.

Personality: Aramil is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Aramil Lathalas, Male Elf Warlock 8
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)18 (+4) 8 (-1)15 (+2)
Skills Intimidation +5, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Terran, Dwarven, Giant
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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