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NPC Generator

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Advanced [show]


Urshar Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. She wears a broad hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.

History: Urshar was born in the south. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Athletic, Justice, Gifted, Persistence. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Urshar Durthane, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 16 (+3)6 (-2)
Skills Athletics +2, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 390 gp.


Social Check DCs


William Addington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Barkeep in town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was a Sculptor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Fighting, Passionate. Flaws: PTSD. Bonds: Job, Religious. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

William Addington, Male Human Cleric 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp.


Social Check DCs


Hubert Digby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and further expansion of business

Flaws: Ugly, Disease, Selfish. Bonds: Rich, Job. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Hubert Digby, Male Human Warrior 9
Medium (5'4") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 17 (+3)14 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. His blue hair is drawn into a tight pony tail with a clover scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Habor studied abroad. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.

Motivation: Money/treasure.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Family, Rich. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Habor Scorn, Male Tiefling Rogue 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 800 sp.


Social Check DCs


Tree Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a pastel suit. She carries with her a set of axes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her yellow fur is kept up in a ponytail inside a feathered hat. Her eyes are likewise hazel.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical, Entrepeneur. Flaws: Shy, Insane. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Tree Mirror, Female Tabaxi Fighter 6
Medium (4'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Nature +4, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. Deep blue spinel (900 gp).


Social Check DCs


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his axe always slung over his shoulder, and carries axes. His blue crest is heavily combed to the left. He has a dull look in his gold eyes.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Extrovert, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Warlock 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 800 sp. Jade (60 gp).


Social Check DCs


Prâk Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his spear ready. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prâk is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Prâk was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prâk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Depressed, Antagonistic. Bonds: Attractive. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Prâk Brady, Male Half-Orc Monk 5
Medium (5'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Arcana +3, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Deep green spinel (160 gp). Onyx (50 gp). 1 Minor magic item.


Social Check DCs

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