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Advanced [show]


Bertram High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy red pantaloons and a yellow scarf. He wears his silver hair down. His blue eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Poor, Job. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Bertram High-hill, Male Halfling Aristocrat 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hecat Patience, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears just a black suit. She has dyed her greying black hair a little too much giving a sharp black color. Her gold eyes have a joyful gleam in them most of the time.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Hecat grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She is searching for what she claims is her rightful reward.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Flaws: Secretive, Antagonistic. Bonds: Enemies, Adventurer, Job. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Hecat Patience, Female Tiefling Monk 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Hirrathak Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a falchion on his belt. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. He wears a top hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of western immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He left for the west, certain he would find work there.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Addict, Selfish. Bonds: Criminal record, Immigrant. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Hirrathak Orexijandilin, Male Dragonborn Cleric 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1800 gp. Smoky quartz (30 gp). Sard (30 gp). Moss agate (6 gp). Blue star sapphire (1500 gp). Emerald (1500 gp). White pearl (60 gp). 1 Minor magic item.


Social Check DCs


Gormogord Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Gormogord studied abroad. In his 12th year, his parents were killed by a illithids raid, leaving Gormogord alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Gormogord Copperkettle, Male Halfling Cleric 9
Small (3'0") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 83 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 19 (+4)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1600 gp. Bloodstone (40 gp). Violet garnet (1200 gp). Chrysoprase (40 gp). Deep blue spinel (1200 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nemeia Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair, while still mostly silver, has prominent grey streaks. Her fierce black eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Sailor mother left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against goblins

Ideals: Philantrophist, Fighting. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Nemeia Mystery, Female Tiefling Paladin 6
Medium (6'1") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Nedda Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is fair and her fingers are delicate and long. Her auburn hair is wavy and long. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is able to fit into much smaller and tighter spaces than normal.

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Nedda Brushgather, Female Halfling Cleric 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp.


Social Check DCs


Ilga Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern woman wears skinny pants and wears a white and brown robe with the hood down. Her silver hair is greasy and uncared for. Her green eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ilga took refuge in the large cave and found the beat up whip and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and wants to work out more often

Ideals: Athletic, Joker, Impeccable. Flaws: Ugly. Bonds: Nature. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Ilga Alby, Female Half-Orc Adept 3
Medium (6'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)7 (-2) 18 (+4)6 (-2)
Skills Arcana +0, Athletics +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: Just what you see.


Social Check DCs

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