Dondon Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an entirely red suit with brown socks and a vest with buckled shoes. His silver hair is still thick. His fierce gray eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Dondon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Dondon and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Military, Rich. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 17 (+3) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 4000 sp. Freshwater pearl (11 gp). Amethyst (60 gp).
Immeral Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple grey line shooting up and back down. He carries a battered falchion and tarnished bow as well. His white hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Immeral was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 5 years.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Miller
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Doudra Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears an entirely black suit with green socks and a vest with buckled shoes. Her green crest is greasy and uncared for. She has a tattooed face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Doudra and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 18 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 4 (-3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akta Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a moderate pudge and is not very fit. Her dark red hair is still thick. She has a dull look in her red eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the west, but her parents moved at a very young age to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Extrovert, Fighting. Bonds: Rich, Immigrant. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 8 (-1) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozfel Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bowyer job and began his own company from there.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Professionalism, Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp.
Zykroff Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. Her brass crest is singed and shortened. Her otherwise smooth face is marked with small tiny scars.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and money/treasure
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 2000 sp. Violet garnet (500 gp). Moonstone (30 gp).
Zedaar Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. His red crest is kept up in a ponytail inside a feathered hat. He has several tiny opal earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of specialists.
Motivation: He's in love; and he is greedy
Ideals: Logical. Flaws: Mundane, Secretive. Bonds: Rich, Has a crush. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
