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NPC Generator

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Advanced [show]


Huru Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. Her hair is short and silver. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She got into the Animal Trainer business at a young age. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.

Motivation: Many gnolls want her driven away; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Rich, Enemies. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Huru Willoughby, Female Half-Orc Commoner 6
Medium (4'9") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 40000 cp. Jasper (60 gp). Iolite (60 gp). Blue star sapphire (1100 gp).


Social Check DCs


Elegant Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her black fur. She tend to wears goggles to shield her eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Rich, Attractive, Slave. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Elegant Of Winter, Female Tabaxi Warlock 2
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 90 pp.


Social Check DCs


Heather Riley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears bulky brown painted plate armor. She sports silver long hair. This gray eyed northerner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: When she was but 6 years old her parents immigrated from the north. She was taken from her home at a very young age. She's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Regain custody of her son; and an old rival family wants her found

Bonds: Family, Job, Immigrant, Slave. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heather Riley, Female Human Ranger 3
Medium (4'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20000 cp.


Social Check DCs


Naal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His chestnut hair is long and unkept. His thin eyebrows rest above his beady blue eyes.

Personality: A skeptical and narcissistic man, Naal's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naal took refuge in the ruined castle and found the beat up halberd and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor, Nature. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naal Amakiir, Male Elf Monk 13
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 52 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)10 (+0) 11 (+0)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Star rose quartz (80 gp). Black pearl (600 gp). Lapis lazuli (6 gp). Hematite (6 gp). Jet (160 gp). Black opal (400 gp). Malachite (6 gp). Aquamarine (600 gp). Rose (80 gp). 1 Minor magic item.


Social Check DCs


Kabbarg Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a long, white cloak. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair, while still mostly auburn, has prominent grey streaks. Her green eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the north, but her parents moved at a very young age to the south. Her mother was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.

Motivation: Seeks redemption; and money/treasure

Ideals: Persistence, Logical. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Kabbarg Halsey, Female Half-Orc Monk 5
Medium (4'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Alexandrite (1100 gp). Carnelian (50 gp). Moonstone (50 gp). Freshwater pearl (9 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aline Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her rapier ready. Her brown hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the east, but her parents moved at a very young age to the north. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Aline and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Aline Galanodel, Female Half-Elf Monk 2
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)14 (+2) 7 (-2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 230 gp.


Social Check DCs


Ghûra Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His blonde hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Ghûra grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Insane, Forgetful. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ghûra Marlee, Male Half-Orc Barbarian 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)9 (-1) 11 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs

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