Dalaba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is renowned for her bright blue dresses and hats. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the west to a Healer, Dalaba learned a great deal about her father's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants her loneliness to end; and wants a kiss
Flaws: Impulsive. Bonds: Poor, Job, Attractive, Nature, Has a crush. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 57 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. Moss agate (14 gp). Amethyst (80 gp). Rich purple corundum (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ralf Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear grey clothing when he does not wear armor. He has moderate length brown hair. His fierce hazel eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Doctor, Ralf learned a great deal about his mother's area of expertise. Ralf was born on a far northern island where he grew up under the tutelage of his mother, an expert Doctor. He inherited the family business which he has now maintained for 10 years.
Motivation: Retire the richest man in the north; and sabotage a competitor
Ideals: Athletic, Entrepeneur. Bonds: Guardian, Religious, Job, Immigrant. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Red-brown spinel (130 gp).
Nirgel Secret, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He wears a black collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a hammer. His dark red hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of western immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Gifted. Bonds: Family, Immigrant, Nature, Job. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 3 (-4) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kyle Brady, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He keeps his brown hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Flaws: Shy, Secretive. Bonds: Attractive, Military, Family. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Chalcedony (40 gp).
Rael Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright black hair and a scraggly beard. His brown eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Rael embodies much of what other species detest in the Elves. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted divine powers by his dying sister.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Mentor, Has a crush. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. Coral (120 gp). Amethyst (120 gp).
Shava Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, typically a more casual-formal manner. With bright black hair. Her brown eyes peer out from beneath her Stetson violet hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a very good compulsive liar and kleptomaniac.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently gotten a pet goose that steals things from people.
Motivation: She loathes her own lifestyle.
Flaws: Depressed. Bonds: Attractive, Poor, Criminal record, Immigrant. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Osah Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who sports black clothing, slightly heavier than average wear, she is not a threatening figure. She has purple hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. She is a great chef.
History: Osah was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: She's looking for her big break.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. Rock crystal (60 gp). Aquamarine (500 gp). Onyx (60 gp). Deep green spinel (60 gp). Iolite (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!