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NPC Generator

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Advanced [show]


Delebean Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Insomniac, Insane. Bonds: Attractive, Rich. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Delebean Raulnor, Male Gnome Wizard 10
Small (3'7") Gnome, Lawful Good (CR 10)
Armor Class 10
Hit Points 47 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)9 (-1) 16 (+3)17 (+3)
Skills History +3, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His rusty crest is knotted and matted. His eyes are gold and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Ranger 5
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Therai Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long blue pants that bunch up around his shoes. He carries a battered glaive and tarnished longbow as well. His white hair is long and unkept. He has gleaming, smiling silver eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: The child of southern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Therai Dischord, Male Tiefling Paladin 7
Medium (5'4") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 17 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs


Armara Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her brown hair in a flapper bob. She wears an eyepatch.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Armara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly, Hedonist. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Armara Ideal, Female Tiefling Expert 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Matilda Abram, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of the four houses of cards around her neck, and a sickle on her belt. She keeps her red hair in a flapper bob. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She dislikes all the random violence that takes place in the north. She is afraid of women and trembles around them

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Matilda took refuge in the ruined castle and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life.

Ideals: Fighting, Pacifist. Flaws: Shy, Depressed. Bonds: Nature. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Matilda Abram, Female Human Warrior 9
Medium (6'0") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)5 (-3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp. Onyx (20 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Chalcedony (20 gp). Sardonyx (20 gp). Alexandrite (1400 gp).


Social Check DCs


Cressel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is singed and shortened. His eyes are a pleasant white.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Cressel was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Cressel Grace, Male Tiefling Warrior 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1300 gp. Peridot (80 gp). Aquamarine (1200 gp). Freshwater pearl (6 gp). Jet (60 gp). Black opal (600 gp).


Social Check DCs


Baradad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His red crest is still thick. He has gold eyes and a green hat with a tan feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions.

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Baradad Dhyrktelonis, Male Dragonborn Expert 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)8 (-1) 18 (+4)10 (+0)
Skills Religion +2, Stealth +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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