Baelitae Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'7", this woman likes to wear ponchos typically of a light yellow in addition to tight pants. She wears her black hair up. Her amber eyes dart from person to person to random spaces in the air.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Baelitae was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Baelitae's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent father; and regain custody of her son
Ideals: Justice. Flaws: Racist, Ugly, Antagonistic. Bonds: Family. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Mûg Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He wears a colorful flower in his white hair. His gray eyes peer out from beneath his top black hat.
Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.
History: When he was but 6 years old his parents immigrated from the south. Mûg was born on a far southern island where he grew up under the tutelage of his mother, an expert Fisher. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Racist, Lazy. Bonds: Immigrant, Attractive. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1000 gp. Sapphire pendant on gold chain (600 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
Three Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Fortune-teller. Her cinnamon fur is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Three hails from a village terrorized by goblins. In her 12th year, her parents were killed by a goblins raid, leaving Three alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: To clean up the streets; and many goblins want her driven away
Flaws: Racist, Addict. Bonds: Has a crush, Enemies, Guardian. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 17)
Armor Class 12
Hit Points 116 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 500 pp. Black pearl (400 gp). Golden yellow topaz (400 gp). Onyx (20 gp). Tourmaline (60 gp). Azurite (12 gp). Red-brown spinel (60 gp). Violet garnet (400 gp). Peridot (20 gp). Bloodstone (20 gp). Emerald (1300 gp). Golden yellow topaz (400 gp). Blue star sapphire (1300 gp). Jasper (20 gp). Violet garnet (400 gp). Star rose quartz (20 gp). Black pearl (400 gp). White pearl (60 gp). Rich purple corundum (1300 gp). Fiery yellow corundum (1300 gp). Alexandrite (400 gp). White opal (1300 gp). Black opal (1300 gp). Freshwater pearl (12 gp). Jade (60 gp). Aquamarine (400 gp). Tiger eye turquoise (12 gp).
Gerbo Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is long and unkept. This green eyed southerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gerbo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Beggar mother left him crippled. Since then, he has sought to make the best of life.
Motivation: Seeks redemption; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 600 gp.
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is short and gray. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Right-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Miner business at a young age. He worked as a nervous Miner and found it very stressful. He then took over the family business and is one of the better Miner for hire.
Motivation: To be a Guard again.
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Kristryd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a long, grey, dusty cloak. Her blonde hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved out west to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by giants. Kristryd was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Someone believes her a fraud; and she doesn't get along with people that don't share her tastes
Ideals: Disciplined, Impeccable. Bonds: Poor, Immigrant, Criminal record, Enemies. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
Alberich Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a brown and white robe with the hood down. His black hair is braided into rings. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Tailor, who enjoyed hunting, Alberich was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
