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NPC Generator

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Advanced [show]


Heward Moreno, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his brown hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Junk Dealer, Heward learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Moreno, Male Human Monk 9
Medium (5'11") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. Sard (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vepar Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy white hair. Her black eyes peer out from beneath her top black hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Vepar was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Performer and was forced into it by her family; and to reunite with her absent father

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Family. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vepar Temerity, Female Tiefling Rogue 7
Medium (5'1") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 7 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)12 (+1) 14 (+2)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Blue star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Heather Kendall, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tight fitting brown shirt and pants. Her hair is black and curly. Her ears are large.

Personality: She dislikes all the random violence that takes place in the north. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Athletic, Pacifist. Flaws: Ugly, Impulsive, Mundane. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Heather Kendall, Female Human Wizard 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Keyleth Aloro, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a faded coat and loose pants complete with Stetson hat. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is able to make almost anything out of random pieces of junk.

History: Keyleth was born the youngest of three triplets. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted, Logical. Bonds: Family, Job, Criminal record. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Keyleth Aloro, Female Elf Bard 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)7 (-2) 11 (+0)11 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Left-Handed Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He is portly but not overly obese. His fur is beige and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Optimist, Justice, Impeccable. Flaws: Ugly. Bonds: Mentor. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Left-Handed Moon, Male Tabaxi Rogue 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. White pearl (40 gp).


Social Check DCs


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Mayor in town.

History: He got into the Mayor business at a young age. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Mayor for hire.

Motivation: To be a Doctor again.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Diggory Marlee, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Rhodochrosite (15 gp). Peridot (70 gp). Black star sapphire (700 gp).


Social Check DCs


Bundrigo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south his family was never financially stable. When Bundrigo reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up work as a Banker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Military, Poor. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Bundrigo Underfoot, Male Halfling Expert 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 14 (+2)5 (-3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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