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Advanced [show]


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered longsword and tarnished quarterstaff as well. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Gilthur's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Opinionated, Gifted. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Gilthur Aranore, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)5 (-3) 14 (+2)10 (+0)
Skills Investigation -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs


Kite Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long red fur kept up in a rat tail. She has a dull look in her yellow eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is lazy and tries to find solutions quickly.

History: She was born to loving parents in a slum to the south. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Lazy, Fearful. Bonds: Poor. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Kite Thunder, Female Tabaxi Sorcerer 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1800 gp. Aquamarine (1500 gp).


Social Check DCs


Glim Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Layabout. He carries with him a set of tridents on his belt, each one with a jet on the hilt. He wears a feathered hat to cover his moderate length brown hair. His eyes are a pleasant gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a drow raid, leaving Glim alone in the world. After a stint in an orphanage, he was adopted. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Enemies, Nature, Debt. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Glim Nackle, Male Gnome Aristocrat 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp.


Social Check DCs


Sindri Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long silver hair kept up in a rat tail. His thin eyebrows rest above his beady amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered east to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Adventurer, Rich. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Sindri Tarkelby, Male Gnome Ranger 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)5 (-3) 12 (+1)16 (+3)
Skills Nature -1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Half-Plate.


Social Check DCs


Kadana Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'1". She wears a tight fitting green shirt and pants, and her gloved hand is found clutching a mace. Her green crest is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a font of random trivia from the lore and stories she has discovered

History: She was born at the edge of vast island. Kadana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Kadana Shestendeliath, Female Dragonborn Expert 18
Medium (6'1") Dragonborn, Lawful Good (CR 18)
Armor Class 10
Hit Points 75 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)18 (+4) 10 (+0)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Aquan, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0

Possessions: 4000 gp. Pink pearl (80 gp). Golden yellow topaz (1200 gp). Jasper (30 gp). Golden yellow topaz (1200 gp). White opal (700 gp). Rock crystal (30 gp). Moonstone (30 gp). Black pearl (1200 gp). Emerald (700 gp). Jasper (30 gp). Coral (80 gp). Hematite (16 gp). Lapis lazuli (16 gp). Golden yellow topaz (1200 gp). Chrysoprase (30 gp). Golden yellow topaz (1200 gp). Peridot (30 gp). Jasper (30 gp). Onyx (30 gp). Brown-green garnet (80 gp). Zircon (30 gp). Amethyst (80 gp). Sardonyx (30 gp). Carnelian (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kriv Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. His black crest is smooth and relatively long. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Kriv Yarjerit, Male Dragonborn Expert 10
Medium (6'5") Dragonborn, True Neutral (CR 10)
Armor Class 10
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 120 pp. Azurite (5 gp).


Social Check DCs


Ur-Dag Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black wide-brimmed hat and black clothes. He wears his golden hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is lazy, self-centered, vain, and jealous.

History: Ur-Dag was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Artistic, Persistence. Flaws: Selfish, Depressed. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Ur-Dag Rayden, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 11000 sp.


Social Check DCs

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