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NPC Generator

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Advanced [show]


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Lance was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Impeccable, Optimist, Logical. Bonds: Attractive. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Lance Sharps, Male Human Rogue 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Chenna Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is still thick. She wears large thick round spectacles.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Carpenter mother left her crippled. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's in love.

Ideals: Joker, Pacifist. Flaws: Disease, Secretive. Bonds: Poor. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Chenna Shadowquick, Female Halfling Cleric 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)14 (+2) 10 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He wears his red fur up. His yellow eyes peer out from beneath his deerstalker brown hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is frequently practicing swordplay.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Trail Wind, Male Tabaxi Aristocrat 5
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 500 gp. Emerald (800 gp).


Social Check DCs


Adrik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Adrik Glanhig, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 74 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Blue quartz (14 gp). Fire opal (1400 gp). Blue star sapphire (1400 gp). Coral (130 gp). Tiger eye turquoise (14 gp). Red-brown spinel (130 gp). Alexandrite (300 gp).


Social Check DCs


Cressel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green broad hat and green clothes, and is pretty ugly. He has dyed his greying purple hair a little too much giving a sharp purple color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cressel is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice, Athletic. Flaws: Ugly, Insomniac. Bonds: Religious, Poor. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Cressel Fluke, Male Tiefling Adept 12
Medium (5'0") Tiefling, Lawful Good (CR 12)
Armor Class 9
Hit Points 74 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Insight +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 3000 gp. Silver comb with moonstones (600 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (1900 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her fur is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Spear studied abroad. She married young, but lost her spouse to orcs. Days after completing her studies, news broke out that her hometown was attacked by orcs. Spear was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She wants revenge against orcs; and she feels kind of lost in life

Ideals: Gifted, Opinionated. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Spear In the Storm, Female Tabaxi Expert 5
Medium (5'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)16 (+3) 11 (+0)5 (-3)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Faral Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears silk and lounges about seductively. Her golden hair is smooth and relatively long. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a wizard, Faral was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, PTSD. Bonds: Attractive, Mentor. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Faral Meliamne, Female Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3

Possessions: 30 gp. Rock crystal (40 gp).


Social Check DCs

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