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Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fighting clothing, which leaves very little to the imagination. She wears her gray fur up. Her yellow eyes are passionate and lively.

Personality: Three is depressed about a lot of things. She tends to be a nihilist. A true patriot, Three would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Military, Religious. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Three Grass, Female Tabaxi Cleric 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)13 (+1) 13 (+1)11 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1000 sp. Emerald (1000 gp). Azurite (9 gp). Moss agate (9 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Damakos Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is greying and his face has many wrinkles. His half smiles and silver eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. The war was a terrible time for him, and Damakos does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Attractive, Job, Military. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Damakos Enigma, Male Tiefling Expert 14
Medium (5'9") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 83 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +5, Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 200 pp. Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (1800 gp). A roughly beaten golden orb (160 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A small bag of saffron. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing, and is pretty ugly. She has wavy cinnamon fur. Her hazel eyes dart from person to person.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: She is content; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, In love. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shadow Wind, Female Tabaxi Paladin 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp.


Social Check DCs


Rivaan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy green suit. His long scarlet crest is drawn into a two foot long braid. His half smiles and gold eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: Rivaan was born with his mother's beautiful face. Rivaan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rivaan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he's in love

Flaws: Insomniac, Shy, Mundane. Bonds: Attractive, Criminal record, Has a crush. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Rivaan Fharngnarthnost, Male Dragonborn Commoner 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Tiaathque Hanali, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born at the edge of vast island. Tiaathque liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by giants. Tiaathque was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Tiaathque Hanali, Female Elf Druid 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Chrysoprase (60 gp).


Social Check DCs


Beiro Holimion, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Metallic Dragon in disguise. Beiro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beiro decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Beiro Holimion, Male Elf Paladin 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Jelenneth Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of magic on her torso. She keeps her auburn hair in a flapper bob. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Jelenneth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted, Athletic. Flaws: Shy. Bonds: Adventurer. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Jelenneth Tiltathana, Female Elf Fighter 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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