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NPC Generator

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Advanced [show]


Nákra Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: When he was but 5 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Nákra has worked very hard to control his curse. After a long history of fighting, Nákra and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Nákra Hamilton, Male Half-Orc Paladin 3
Medium (5'0") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)6 (-2) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Akta Art, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has wavy chestnut hair. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with a lost civilization.

History: Akta hails from a village terrorized by giants. Akta liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Passionate. Bonds: Attractive, Adventurer, Enemies, Nature. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Akta Art, Female Tiefling Warrior 15
Medium (4'11") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 106 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Arcana +7, Deception +7
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Addington, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a faded coat and loose pants complete with broad hat. Her whole body is exceptionally muscular. Her red hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Emmeline was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.

Motivation: To get a good night's sleep; and her religion dominates her actions

Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Immigrant, Poor. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Emmeline Addington, Female Human Aristocrat 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)7 (-2) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Callie Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright black hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the west.

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Callie Leagallow, Female Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Prosperine Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She keeps her silver hair in a flapper bob. Her eyes are likewise white. Her teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Flaws: Insomniac. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Prosperine Calm, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Panana Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She wears dark leathers with embroidery. Her tied-back hair is chestnut. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the south to a Baker, Panana learned a great deal about her father's area of expertise. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Baker responsibilities is difficult; and she is unsatisfied with her job

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Job. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Panana Loofollue, Female Gnome Adept 12
Small (3'6") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 8 (-1)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Orc, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Rich purple corundum (900 gp). Golden pearl (70 gp). Silver pearl (70 gp). Citrine (70 gp). Star rose quartz (70 gp).


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His fur is gray and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Religious, Criminal record. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Drifting Paws, Male Tabaxi Bard 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 16 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Insight +5, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 800 gp.


Social Check DCs

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