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Advanced [show]


Uthemar Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears blue cloth garments or leather armor. His white hair is greasy and uncared for. He has a tattooed face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Uthemar was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Uthemar Suithrasas, Male Elf Ranger 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)5 (-3) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp. Old masterpiece painting (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Enna Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is braided into rings. Her thin eyebrows rest above her beady violet eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When she's not drinking or sleeping the drinks off, she's doing writing.

History: The child of southern immigrants she idolized her mother. When Enna reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Enna Meliamne, Female Elf Commoner 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 4 (-3)10 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 60 pp.


Social Check DCs


Bolhild Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her warhammer. Her chestnut hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.

History: Born to a Assassin, her mother struggled to pay the bills. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Bolhild Burrowfound, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 120 gp.


Social Check DCs


Malquis Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a long chestnut ponytail with little hanging trinkets. Her violet unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her son; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Emotional. Bonds: Nature. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Malquis Ryoma, Female Half-Elf Commoner 15
Medium (5'6") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 70 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 3000 gp. Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (600 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Mormo Art, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. He has moderate length brown hair. His gold eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Adventurer. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Mormo Art, Male Tiefling Commoner 2
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp.


Social Check DCs


Ortegar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He has no hair. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Ortegar Whispermouse, Male Halfling Aristocrat 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)12 (+1) 8 (-1)11 (+0)
Skills Performance +3, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Malachite (8 gp). Sardonyx (20 gp).


Social Check DCs


Taklinn Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Taklinn Brazzik, Male Dwarf Aristocrat 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)14 (+2) 15 (+2)7 (-2)
Skills Nature +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Obsidian (10 gp). Citrine (30 gp). Jasper (30 gp). Alexandrite (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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