Rosalind Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'0" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her left leg appears badly burned and disfigured. Sporting a brown mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.
History: Rosalind lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Jeweler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist. Flaws: Insomniac, Insane. Bonds: Family. Occupation: Glassblower
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Alberich Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His left hand appears badly burned and disfigured. His auburn hair is braided into rings. He has hazel eyes and a grey hat with a red feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Alberich and his spouse have recently divorced.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Ethereal Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His fur, while still mostly red, has prominent grey streaks. He has several tiny amethyst earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Optimist. Bonds: Rich, Attractive, Nature, Job. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1600 gp. Chalcedony (60 gp). Bloodstone (60 gp). Alexandrite (200 gp). Aquamarine (200 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing a long, black, dusty cloak. His blue hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: Nicor is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Justice, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Giant, Goblin, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1000 gp.
Hethress Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She is dressed in an above average manner, and her gloved hand is found clutching a shortbow. Her gold crest is still thick. Her fierce red eyes like to dwell on things.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in a small plains village. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: She has passion for adventuring and risk; and balancing her hectic life and new bounty hunter responsibilities is difficult
Bonds: Attractive, Job, Adventurer, Nature, Religious. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Himo Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy tan pantaloons and a pastel scarf. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born on a small isolated farm. Through the years after Himo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Himo's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies, Nature. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Burgell Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His white hair has been sun bleached extensively. He has green eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Secretive. Bonds: Poor, Job, Immigrant. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Alchemist’s fire. 1 Alchemist’s fire.
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