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NPC Generator

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Advanced [show]


Glim Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Athletic, Joker. Flaws: Fearful. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Glim Nackle, Male Gnome Ranger 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 81 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Animal Handling +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Halander Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many pastel ritualistic tattoos. He wears white leather gloves, a white jacket, and tight pants. His white hair is cut short. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Halander was born the youngest of three triplets. A gifted student he started as a Performer, but he got bored and became a Unemployed. After a long history of fighting, Halander and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Halander Warmwater, Male Halfling Barbarian 12
Small (3'4") Halfling, Lawful Good (CR 12)
Armor Class 15
Hit Points 105 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +5

Possessions: 4000 gp. Alexandrite (1600 gp). Amber (120 gp). Chrysoberyl (120 gp). Amethyst (120 gp). Deep green spinel (120 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His brown hair is drawn into a tight pony tail with a card scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich southern family. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Selfish. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Ahvain Mellerelel, Male Elf Druid 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 13000 cp.


Social Check DCs


Galinndan Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are gray and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family When Galinndan reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Insomniac. Bonds: Criminal record, Military. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Galinndan Mellerelel, Male Elf Paladin 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 14 (+2)6 (-2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Agatha Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She sports brown long hair. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Agatha Zhanini, Female Half-Elf Cleric 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 6000 sp. Amethyst (40 gp). Golden yellow topaz (900 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duvamil Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She speaks before she thinks and is too direct. She would rather hide behind her crafts than deal with other people.

History: The child of eastern immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and to prove her worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Duvamil Timbers, Female Gnome Barbarian 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)12 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Vani Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is singed and shortened. She has gleaming, smiling violet eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Vani grew up listening to her father's many stories. Through the years after Vani was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Vani's father didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Vani Warmwater, Female Halfling Warrior 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 54 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Deep blue spinel (300 gp).


Social Check DCs

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