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NPC Generator

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Advanced [show]


Eberk Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He wears a Stetson hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Eberk took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting, Gifted. Bonds: Attractive, Criminal record, Nature. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Eberk Dankil, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Bernard Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His ears are large.

Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Athletic, Artistic, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Bernard Marlee, Male Human Warrior 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Chrysoprase (50 gp).


Social Check DCs


Faral Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a violet shirt with thin black vertical stripes and green pants. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Faral was left her mother's suit of armor and trained in its use and care. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Nature, Military. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Faral Plemens, Female Half-Elf Aristocrat 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Windy Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large brown jacket. His brown fur is slicked back into a classic pompadour. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and to be a merchant again

Ideals: Justice. Flaws: Addict, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Windy Prim Posies, Male Tabaxi Adept 8
Medium (6'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 110 pp. Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Brent, Female Human [Permalink]

Personal [hide]

Description: She wears a grey deerstalker hat and grey clothes. Her hair is long and white with streaks of red, and is pulled back with small grey clips. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She enjoys reading and quiet.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Mortician, but she got bored and became a Courier. She inherited the family business which she has now maintained for 15 years.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Job. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Jane Brent, Female Human Cleric 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 12 (+1)8 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Jasper (20 gp). 1 Chain shirt.


Social Check DCs


Althaea Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'2". She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze, and her gloved hand is found clutching a lance. Her chestnut hair is long and unkept. She has gleaming, smiling green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Althaea Arnuanna, Female Elf Warlock 12
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 41 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 7 (-2)14 (+2) 13 (+1)9 (-1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Saphara Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants. She has a slight overbite and is overall scrawny. She has moderate length green crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. Saphara was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Engraver. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and expand her business

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Saphara Mystan, Female Dragonborn Bard 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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