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NPC Generator

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Advanced [show]


Therlin Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a brown and tan handkerchief worn on her right side. Her hair is always cut to a buzz. Her gray eyes peer out from beneath her top brown hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a font of random trivia from the lore and stories she has discovered

History: Therlin was born in the south. At a young age she loved to build and create. She worked as a nervous Banker and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Logical, Persistence. Flaws: Disease. Bonds: Job. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Therlin Deepdelver, Female Dwarf Sorcerer 7
Medium (3'9") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his silver hair in a flapper bob. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants he idolized his mother. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Nirgel Glory, Male Tiefling Barbarian 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Draconic, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Black opal (1100 gp). Banded agate (10 gp). Deep blue spinel (400 gp). Blue quartz (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Jo Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. Her brown hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Jeweler.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Disease. Bonds: Rich, Family, Job. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Jo Littlefoot, Female Halfling Commoner 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 8 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 8 (-1)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +7, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Orc, Infernal
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +2

Possessions: 40000 cp. Star ruby (500 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silgre Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her black boots flare out at the collars. She carries with her a set of rapiers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has a long white ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a necromancer, Silgre was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silgre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Optimist, Gifted. Bonds: Enemies, Mentor. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Silgre Bradley, Female Half-Orc Wizard 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)7 (-2) 13 (+1)9 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. Fivin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Philantrophist. Bonds: Mentor, Adventurer. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fivin Amakiir, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Onyx (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Arnold Wentworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown leather gloves, a brown jacket, and tight pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Arnold Wentworth, Male Human Fighter 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 100 pp. Chrysoberyl (100 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Veloptima Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Mercenary. She sports blonde long hair. Her skin is flawless and her brown eyes scan people very quickly.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a ruthless business woman, a trait she acquired from her mother.

History: Veloptima hails from a village terrorized by brigands. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: Many brigands want her driven away.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Enemies, Job. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Veloptima Fapplestamp, Female Gnome Fighter 9
Small (3'1") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 92 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1100 gp. Coral (140 gp).


Social Check DCs

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