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NPC Generator

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Advanced [show]


Bork Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears white leather gloves, a white jacket, and tight pants. His red hair is unkempt and raggedy. His amber eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Interpreter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and to reunite with his absent mother

Ideals: Optimist, Logical. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Bork Hamilton, Male Half-Orc Expert 6
Medium (6'8") Half-Orc, Neutral Good (CR 6)
Armor Class 8
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +5

Possessions: 6000 sp. Golden yellow topaz (400 gp). Aquamarine (400 gp).


Social Check DCs


Tree Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely pastel suit with black socks and a vest with buckled shoes and is in decent physical shape. His cinnamon fur is knotted and matted. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Tree Treat, Male Tabaxi Cleric 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Citrine (50 gp). Banded agate (10 gp). Smoky quartz (50 gp).


Social Check DCs


Nuraval Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length red hair. His eyes, though not visible through his cowl, are brown.

Personality: He has always had a great fascination with Half-Orc culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nuraval was born the youngest of three triplets. Through the years after Nuraval was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nuraval's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Nuraval Balderk, Male Dwarf Aristocrat 7
Medium (4'4") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Sweet Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears light armors faded through time and improper care. She wears a colorful flower in her beige fur. This blue eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Further she is a bit of a stoner and is frequently out of it.

History: Sweet was born with her father's beautiful face. Her family was turned out during the war. She and her family wandered west to less war torn lands. She's since become an addict/alcoholic.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined. Flaws: Addict, PTSD. Bonds: Attractive. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Sweet Of Claws, Female Tabaxi Warrior 9
Medium (5'3") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Dimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a tan armored body suit, with a simple brown line shooting up and back down. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Dimble hails from a village terrorized by brigands. In his 14th year, his parents were killed by a brigands raid, leaving Dimble alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly, Insane. Bonds: Enemies, In love. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Dimble Horcusporcus, Male Gnome Adept 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)7 (-2) 7 (-2)8 (-1)
Skills Nature +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Oloric Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His auburn hair and beard is wavy and long. His eyes are a pleasant hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Cook, Oloric learned a great deal about his father's area of expertise. He married young, but lost his spouse to illithids. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Cook

Voice: American accent

Attributes [hide]

Oloric Strongheart, Male Dwarf Monk 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)18 (+4) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Patrin Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his shortbow ready. He keeps his long green crest kept up in a rat tail. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Patrin Jharthraxyn, Male Dragonborn Warlock 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 50000 cp.


Social Check DCs

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