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NPC Generator

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Advanced [show]


Leaf Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his gray fur well, parting it to the right. His eyes are a pleasant yellow.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Fisher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Disease. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Leaf Of Ivory, Male Tabaxi Barbarian 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 60 gp. 1 Disguise kit.


Social Check DCs


Faral Floshem, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a blue cloak and cross-gartered white stockings. She keeps her long brown hair kept up in a rat tail. Her eyes are likewise violet.

Personality: She is witty, but her monotone delivery comes off as unnerving She has all her life been fascinated with painting.

History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Joker, Artistic. Bonds: Criminal record, Rich. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Faral Floshem, Female Elf Commoner 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs


Ulblyn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He has moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Insomniac, Addict. Bonds: Attractive, Nature. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Ulblyn Jamjar, Male Halfling Druid 8
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 100000 cp.


Social Check DCs


Dee Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her red boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her hair, while still mostly red, has prominent grey streaks. Her ears are large.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born at the edge of vast forest. After coming to the age of reason, Dee took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and retire the richest woman in the north

Ideals: Justice, Gifted, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Dee Underfoot, Female Halfling Aristocrat 4
Small (2'9") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. Aquamarine (500 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Antrara Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this woman is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. She has wavy red crest. Her red eyes are passionate and lively.

Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is able to fit into much smaller and tighter spaces than normal.

History: Antrara was born with her father's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She tends to her Stylist job now, and dutifully fulfills any obligations she has.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Rich, Attractive, Job. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Antrara Vangdondalor, Female Dragonborn Barbarian 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 74 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Gilbert Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is wearing colorful clothing, dressed as a Mayor. His hair is blonde and curly. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Bonds: Attractive, Criminal record, Rich. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Kendall, Male Human Bard 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 9 (-1)16 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Banded mail.


Social Check DCs


Ombul Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy red suit. His skin is fair and his fingers are delicate and long. His brown hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Assassin.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Guardian, Military, Job, Religious. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ombul Stoutbridge, Male Halfling Warlock 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)9 (-1) 8 (-1)6 (-2)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Carnelian (60 gp). Sardonyx (60 gp). Golden yellow topaz (500 gp). 1 Climber’s kit.


Social Check DCs

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