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NPC Generator

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Advanced [show]


Hugolina Webley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a robe, a symbol of magic around her neck, and a morningstar on her belt. Her red hair is cut short with large spiked bangs in the front. Her hazel eyes lackadaisically let the world flow into them.

Personality: She will rave to anyone who will listen. She has a small toy that she constantly fidgets with.

History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Religious. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugolina Webley, Female Human Fighter 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 6 (-2)14 (+2) 15 (+2)14 (+2)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4

Possessions: Chrysoberyl (40 gp).


Social Check DCs


Nella Ashton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her auburn hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Nella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away.

Flaws: Depressed, Disease. Bonds: Attractive, Enemies. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Nella Ashton, Female Half-Orc Druid 7
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)7 (-2) 18 (+4)10 (+0)
Skills Arcana +1, Deception +3
Senses Passive Perception 14
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 6000 sp. Gold and topaz bottle stopper cork (1200 gp). Sapphire pendant on gold chain (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lia Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern woman wears an entirely blue suit with white socks and a vest with buckled shoes. With wild golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She inherited the family business which she has now maintained for 14 years.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Lia Wasanthi, Female Elf Commoner 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)7 (-2) 15 (+2)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Quillathe Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses like a well dressed Stableman does, and a wedding ring on her right hand. Her hair is greying and her face has many wrinkles. Her eyes are blue and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quillathe is combative with any and all who dare try her patience in the slightest.

History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, In love, Rich. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quillathe Rothenel, Female Elf Paladin 11
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)5 (-3) 8 (-1)7 (-2)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Tiger eye turquoise (12 gp). Iolite (50 gp). Azurite (12 gp).


Social Check DCs


Nagrette Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a top hat to cover her moderate length chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Military. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Nagrette Allerton, Female Half-Orc Warrior 10
Medium (5'1") Half-Orc, Neutral Evil (CR 10)
Armor Class 10
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Bathin Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear green clothing when he does not wear armor. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a necromancer, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He has taken up work as a Barkeep and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: PTSD. Bonds: Poor, Job, Mentor, Family. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Bathin Havoc, Male Tiefling Paladin 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 18 (+4)13 (+1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).


Social Check DCs


Mreksh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His scarlet crest is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Glassblower, who enjoyed hunting, Mreksh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mreksh took refuge in the large cave and found the beat up hammer and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Insane. Bonds: Attractive, Enemies, Nature, Family. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Wystongjiir, Male Dragonborn Wizard 11
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills History +6, Medicine +7
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: Coral (40 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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