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NPC Generator

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Advanced [show]


Valanthe Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a violet poncho over her likewise colored trousers and shirt and is in decent physical shape. Her auburn hair is wavy and long. Her eyes are violet and she is always smoking a pipe.

Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted necromantic powers by her dying sister.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Religious, Family. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Valanthe Dukakis, Female Half-Elf Rogue 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Zanna Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She very much looks the part of a Seamstress. Sporting a golden mohawk this woman's hair draws a lot of attention. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the south to a Seamstress, Zanna learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Job, Attractive. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Zanna Boondiggles, Female Gnome Wizard 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 16000 sp.


Social Check DCs


Tatyan Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a black coat over a tan low-cut shirt, and a broad hat upon her head. Her crest is silver and curly. Her eyes are red and catlike.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Tatyan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Tatyan Caavylteradyn, Female Dragonborn Expert 8
Medium (6'1") Dragonborn, True Neutral (CR 8)
Armor Class 9
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 3000 sp. Malachite (13 gp). Star rose quartz (20 gp). Chalcedony (20 gp). Blue star sapphire (600 gp). Red spinel (50 gp). Azurite (13 gp).


Social Check DCs


Peter Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His long auburn hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To share knowledge with the world; and regain custody of his son

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Enemies, Family. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Peter Windsor, Male Human Ranger 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs


Tharivol Berevan, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing the road beaten gear of a warrior. He has a long golden beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Born to a Butcher, his mother struggled to pay the bills. He worked as a nervous Interpreter and found it very stressful. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Poor. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tharivol Berevan, Male Elf Bard 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 8 (-1)7 (-2)
Skills Deception +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Holy water.


Social Check DCs


Mhurren Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is cut close to his head. His eyes are brown and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Professionalism, Gifted. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Mhurren Sharps, Male Half-Orc Expert 11
Medium (5'0") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 16 (+3)9 (-1)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 140 pp. Violet garnet (1100 gp). Black star sapphire (800 gp). Obsidian (15 gp). Black pearl (1100 gp). Eye agate (15 gp). Eye agate (15 gp). Star ruby (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Graeme, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears skinny pants and wears a grey and blue robe with the hood down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Animal Trainer business at a young age. He worked as a nervous Animal Trainer and found it very stressful. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ralf Graeme, Male Human Warrior 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 3 Tanglefoot bags.


Social Check DCs

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