Pearl TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses like a well dressed Layabout does. Her hair is blonde and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: Pearl is depressed about a lot of things. She tends to be a nihilist. She has a minor phobia of water and hates getting wet.
History: She got into the Layabout business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Layabout. She has been saving her money to try and buy her sister's freedom.
Motivation: She is unsatisfied with her job; and she feels kind of lost in life
Flaws: Ugly, Depressed, Fearful. Bonds: Job, Family. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 21 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 8 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +2
Possessions: 400 gp. Old masterpiece painting (1200 gp). Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely brown suit with tan socks and a vest with buckled shoes, and is pretty ugly. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: Right-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Military, Nature. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1900 gp. Lapis lazuli (14 gp). Eye agate (14 gp). Rose (40 gp). Black pearl (800 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seere Horror, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman wears black painted combat armor at almost all times. Her clothes are grease stained in places. She wears a colorful flower in her black hair. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to loving parents in a slum to the north. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 12000 sp.
Shaena Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. Her brown hair is styled in orderly dreadlocks. Her green eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 90 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 18 (+4) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Goblin, Draconic, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +7
Possessions: 700 gp. Lapis lazuli (15 gp). Black star sapphire (1600 gp). Rhodochrosite (15 gp). Star rose quartz (60 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Modean Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a flapper bob. He has gold eyes and a green hat with a white feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Modean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south, but his parents moved at a very young age to the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Modean and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Disease, Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 45 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Iolite (70 gp). Rock crystal (70 gp). Deep blue spinel (1600 gp). Hematite (5 gp).
Leucis Honor, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is white, silky, and of moderate length. His red eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: When he was but 3 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Immigrant, Poor. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Good lock. 1 Climber’s kit. 1 Masterwork Musical instrument.
Modean Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has silver hair. His eyes are likewise gold.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a orcs raid, leaving Modean alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge
Flaws: Greedy, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. Carved bone or ivory statuette (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).
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