Quarion Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his white hair down. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Passionate. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Naivara Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is an epitome of beauty. Her hair is red and very short. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. She invites people to come help in her community garden.
History: The child of southern immigrants she idolized her father. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She used her abilities to travel the world and help people.
Motivation: To reunite with her old friends.
Ideals: Philantrophist. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points 63 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 40 pp. Carnelian (40 gp). Violet garnet (500 gp). Peridot (40 gp). Chrysoprase (40 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item.
Seraphina Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear flannel. Her black hair is wavy and long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments
History: The child of a Map Maker, who enjoyed hunting, Seraphina was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seraphina took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Addict, Impulsive. Bonds: Nature. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 45 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp. White pearl (130 gp). Iolite (50 gp).
Whurdred Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has wavy white hair. Her face is covered beneath a completely black helmet.
Personality: Calm and collected, she is a well trained Junk Dealer. She also has developed a complete distrust of the Slave Trader profession.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her brother before her, after school she went straight into learning to become a Junk Dealer. Since then, she has sought to make the best of life.
Motivation: To clean up the streets; and balancing her hectic life and new junk dealer responsibilities is difficult
Ideals: Gifted, Optimist. Bonds: Job, Guardian. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Uncommon Weapon.
Quilla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, and she perpetually has her hammer ready. She has a long golden ponytail with little hanging trinkets. Her eyes are blue.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She became a Bowyer soon after.
Motivation: Sabotage a competitor; and to unite with her sister
Ideals: Fighting. Bonds: Adventurer, Rich, Job, Family. Occupation: Bowyer
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
Possessions: 20 gp. 1 Superior lock.
Oloric Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear brown pants and tee shirts. His red hair and beard is wavy and long. His eyes are brown and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.
History: Oloric was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Job. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 79 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 300 pp.
Rivaan Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and brown robe with the hood down. He keeps his silver crest in a flapper bob. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and he uses money and sex appeal to get what he needs
Ideals: Optimist. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
