Ogbur Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears black trousers with white and blue striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His long auburn hair reaches down to his waist. His eyes are amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.
History: Ogbur was born the youngest of three triplets. He was an apprentice working in his mother's forge. He struck the Spice Merchant job and began his own company from there.
Motivation: Further expansion of business; and to pay off his debts
Ideals: Philantrophist, Gifted. Bonds: Family, Job, Debt. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 17 (+3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Hugh Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His white hair is unkempt and raggedy. His fierce violet eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Bellfounder and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Terran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 1100 gp. Deep blue spinel (300 gp).
Simon Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His brown eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: Simon was born in the east. At a young age he loved to build and create. When Simon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Entrepeneur, Athletic, Persistence. Flaws: Antagonistic. Bonds: Military. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 56 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp.
Nim Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. He wears his golden hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his music dream.
Motivation: To reunite with his absent mother; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gilkass Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a rose on it. Her red crest is lengthy. Her eyes are gold and catlike.
Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: A powerful wizard made her what she is. Cursed with vampirism at a very young age, Gilkass has worked very hard to control her curse. She has worked as a Hunter like her mother before her.
Motivation: Many dire rats want her driven away; and she wants revenge against dire rats
Flaws: Disease. Bonds: Attractive, Job, Immigrant, Mentor, Enemies. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1100 gp. 1 Minor magic item.
Arnold Atterton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and white with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Fighting. Flaws: Sensitive, PTSD. Bonds: Adventurer. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
Emeny Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is greasy and uncared for. Her thin eyebrows rest above her beady brown eyes.
Personality: Emeny is depressed about a lot of things. She tends to be a nihilist. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born blind and as such lacked many opportunities for work. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Halfling compassion; and she wants to meet her childhood hero
Flaws: Ugly, Depressed, Antagonistic, Disease, Racist. Bonds: Adventurer. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!