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NPC Generator

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Advanced [show]


Werydd Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean grey cloak covering her clean studded leather. She keeps her long silver hair kept up in a rat tail. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She snorts whenever she laughs or is feeling confident. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west to a Dyer, Werydd learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: Revenge; and someone believes her a fraud

Ideals: Persistence. Bonds: Attractive, Military, Job, Enemies. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Werydd Brawnanvil, Female Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 8 (-1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Gillyd Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who likes to wear ponchos typically of a light brown in addition to tight pants, she is not a threatening figure. Her red hair is slicked back into a classic pompadour. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Beggar. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the east to a Beggar, Gillyd learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and to be a priest again

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Rich, Criminal record. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Gillyd Graybeard, Female Dwarf Bard 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Stanton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy grey pantaloons and a pastel scarf. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Joker, Gifted. Bonds: Military, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Dean Stanton, Male Human Druid 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Beloril Foamtankard, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tarhun Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his long black crest kept up in a rat tail. His gold eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Cook business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Tarhun Daardendrian, Male Dragonborn Paladin 4
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 21000 cp. Azurite (10 gp). Lapis lazuli (10 gp). Golden yellow topaz (1200 gp). Rose (40 gp).


Social Check DCs


Anthony Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long golden hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Mortician, Anthony learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and he desires power and/or immortality

Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Anthony Ethanasath, Male Half-Elf Paladin 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 8 (-1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Isabella Winthrop, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. She is physically well-built. She has a very tight haircut. She has a dull look in her hazel eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Isabella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Isabella decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Ideals: Joker, Justice. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Isabella Winthrop, Female Human Warrior 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp. White pearl (90 gp).


Social Check DCs

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