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NPC Generator

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Advanced [show]


Delg Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His auburn hair is drawn into a tight pony tail with a skull scrunchie. This hazel eyed easterner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Delg was raised in a hard working conservative environment. A freak accident while working with his Laborer father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Job, Adventurer, In love. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Delg Bigtoe, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears brown leather gloves, a brown jacket, and tight pants. Her chestnut hair has been sun bleached extensively. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great joy in being the best Spy in town.

History: Mardred was raised in a hard working conservative environment. Mardred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Spy, and she later adopted a second son.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Fighting. Bonds: Job, Nature, Family, Adventurer. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Mardred Glanhig, Female Dwarf Barbarian 5
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +3, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp. Lapis lazuli (10 gp). Violet garnet (1300 gp).


Social Check DCs


Anverth Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His golden hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Anverth Fabblestabble, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)17 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Jacoba Brownrigg, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to loving parents in a slum to the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Jacoba and her spouse have recently divorced.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Jacoba Brownrigg, Female Human Bard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. Smoky quartz (60 gp). Amethyst (110 gp).


Social Check DCs


Diggory Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He keeps his long white hair kept up in a rat tail. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: Diggory hails from a village terrorized by goblins. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Assassin for hire.

Motivation: Sabotage a competitor.

Flaws: Insane, Selfish. Bonds: Poor, Enemies, Job. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Diggory Dukakis, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Carnelian (50 gp). Malachite (10 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Charles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich southern family. He moved out east to avoid the crime he committed. He has dedicated himself to building a better kind of golem.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Insane. Bonds: Adventurer, Criminal record, Rich. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Hadleigh, Male Human Commoner 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 25 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6

Possessions: 40 pp. Solid gold idol (300 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey Stetson hat and grey clothes. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy white hair. His hazel unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Orsik lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Orsik was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Family, Military. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Orsik Orcfoe, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp. Azurite (16 gp). Brown-green garnet (120 gp).


Social Check DCs

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