Thoradin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His white hair, when down, is lengthy. He wears an eyepatch.
Personality: Thoradin wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Thoradin was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Military. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 60 gp. 1 Chain shirt.
Ronobe Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light black in addition to tight pants, and she perpetually has her scythe ready. Her black hair has been sun bleached extensively. She has several tiny topaz earrings on each ear.
Personality: She never swears and excessively uses polite adverbs when speaking. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Fighting, Optimist. Bonds: Rich, Has a crush, Adventurer, Military. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 8000 sp. Freshwater pearl (10 gp). Black pearl (1100 gp). Tourmaline (110 gp). Eye agate (10 gp). 1 Minor magic item.
Imsh Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. His moppish black hair is in a traditional bowl cut. His face is scarred and worn.
Personality: Overbrimming with self-confidence, Imsh isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp.
Berrian Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a violet deerstalker hat and violet clothes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born in a small island village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a crush on the local Junk Dealer; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Bonds: Attractive, Enemies, Nature, Criminal record, Has a crush. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Just what you see.
Pikar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy red suit. His auburn hair is thinning but still full. His green eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Religious, Immigrant, Criminal record. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 63 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. 1 Masterwork Uncommon Weapon.
Gomory Glee, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her axe. Her red hair, when down, is lengthy. Her eyes are likewise red.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Expand her business.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1
Possessions: 400 gp. Golden yellow topaz (700 gp). Aquamarine (700 gp). Amber (60 gp). Bloodstone (20 gp). Azurite (15 gp).
Ranala Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. Her brown hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Ranala embodies much of what other species detest in the Gnomes. She also has developed a complete distrust of the Assassin profession.
History: Born in the east to a Courier, Ranala learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 47000 sp. Coral (120 gp). Rich purple corundum (1200 gp). Iolite (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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