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NPC Generator

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Advanced [show]


Robbie Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is wavy and long. Her eyes are green.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her brother

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Robbie Underbough, Female Halfling Cleric 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Semyaza Hope, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. She wears a wide-brimmed hat to cover her moderate length brown hair. Her fierce white eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the west to a Knight, Semyaza learned a great deal about her mother's area of expertise. A few years later when the south was not economically sound they moved to her current location. She struck the Knight job and began her own company from there.

Motivation: To prove her worth to the world; and she is unsatisfied with her job

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Semyaza Hope, Female Tiefling Cleric 13
Medium (5'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 8
Hit Points 73 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)10 (+0) 18 (+4)14 (+2)
Skills Intimidation +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +2 / 4d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 900 pp.


Social Check DCs


Elysande Beckwith, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the west her family was never financially stable. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has never given up on her painting dream.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Artistic. Bonds: Attractive, Poor, Family, Immigrant, Enemies. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Elysande Beckwith, Female Human Adept 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Chrysoberyl (80 gp).


Social Check DCs


Sorath Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a black feathered hat and black clothes. Her dark red hair is unkempt and raggedy. Her eyes are a pleasant gold.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Sorath Charisma, Female Tiefling Adept 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1500 gp. Solid gold idol (500 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Engong Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and she perpetually has her flail ready. She sports chestnut long hair. Her ears are large.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Fighting, Gifted. Flaws: Ugly, Emotional, Fearful. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Engong Graham, Female Half-Orc Warrior 8
Medium (5'2") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1000 gp. Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown vest and prefers tan and white shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. Her blonde hair is knotted and matted. Her hazel unseeing eyes seem to look past you.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and revenge

Flaws: Ugly, Disease, Sensitive, Lazy. Bonds: Mentor. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Dariff Steelfist, Female Dwarf Fighter 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp).


Social Check DCs


Mormo Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his sickle ready. He has wavy brown hair. His black eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Optimist. Flaws: Fearful, Ugly. Bonds: Poor. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Mormo Principle, Male Tiefling Ranger 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs

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