Merla Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" northern woman, she wears baggy red pantaloons and a violet scarf. She keeps her auburn hair in a pixie cut. She has amber eyes.
Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.
History: Merla was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Adventurer for hire.
Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern
Ideals: Philantrophist, Professionalism. Bonds: Job, Rich, Family. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Sybil Upton, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and has the majority of her body covered in plate. Her hair is long and brown with streaks of white, and is pulled back with small grey clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a criminal king-pin and mafia family Her father was a mechanic, and taught her how to fix just about anything. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Criminal record. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. Onyx (20 gp).
Theirastra Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. Her white hair is kept up in a ponytail inside a small hat. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. In her 15th year, her parents were killed by a illithids raid, leaving Theirastra alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theirastra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and a deep hatred of illithids
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. Sardonyx (60 gp). Eye agate (15 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a brown poncho over his likewise colored trousers and shirt. His black hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: Morkral was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. He became a Cartwright soon after.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Ella Shirley, Female Human [Permalink]
Personal [hide]
Description: She wears baggy grey pantaloons and a tan scarf. She is portly but not overly obese. Her chestnut hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 52. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast mountains. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Nature, Criminal record. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp. Jet (90 gp).
Balam Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He wears a green costume with the symbols of luck on his torso, and his gloved hand is found clutching a scimitar. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Opinionated. Flaws: Insomniac, PTSD. Bonds: Rich. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Onyx (40 gp). 1 Minor magic item.
Engong Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and is pretty ugly. She wears her auburn hair up in a very large beehive style do. Her amber eyes are slightly larger than normal.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Engong grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 84 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +3
Possessions: 200 pp. Black star sapphire (1400 gp). Jet (40 gp). Silver pearl (40 gp). Rock crystal (50 gp). Rhodochrosite (6 gp). Blue-white diamond (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
