Kelter Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish blonde hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Athletic. Flaws: Sensitive, Shy. Bonds: Mentor, Job. Occupation: Mason
Voice: Raspy
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Golden yellow topaz (300 gp). Violet garnet (300 gp). Sardonyx (40 gp). Brown-green garnet (70 gp). Malachite (10 gp). Chalcedony (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ortegar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +6
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Drusilia Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this woman wears a worn and beaten armor. Her hair, while still mostly black, has prominent grey streaks. Her gray eyes peer out from beneath her small violet hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a great chef.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Server for the past few years.
Motivation: Seeks redemption; and to be a sage again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 10)
Armor Class 8
Hit Points 82 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 2200 gp. Rhodochrosite (11 gp). Banded agate (11 gp). Malachite (11 gp). Iolite (30 gp). Brown-green garnet (120 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paymon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Shepherd does. His dark red hair is greasy and uncared for. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5
Possessions: 200 gp. Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item.
Nyx Beren, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is happy with her job as a Gardener. She turns her eye from what people do, preferring to live and let live. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Warlock school at a young age so that she could practice her psionic talents. She has worked as a Gardener like her father before her.
Motivation: Sabotage a competitor; and her religion dominates her actions
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Lone Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears brown trousers with green and red striped suspenders. She wears various colorful collared shirts. She sports a flattop fur cut. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Lone and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1500 gp. Fire opal (400 gp). Brown-green garnet (70 gp). Eye agate (13 gp). Alexandrite (200 gp).
Grom Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. He keeps his long blonde hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.
Personality: Grom is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: He has a crush on the local Merchant; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Ugly, Depressed, Mundane. Bonds: Nature, Has a crush. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points -1 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 5 (-3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. Deep blue spinel (1600 gp). Malachite (4 gp). Moonstone (70 gp). Carnelian (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!