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NPC Generator

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Advanced [show]


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His cinnamon fur is lengthy and is close to two feet long. His eyes are likewise green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: Five was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was granted druidic powers by his dying sister.

Motivation: A rival would like him out of the picture.

Ideals: Gifted, Artistic, Persistence. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Five In the Wind, Male Tabaxi Ranger 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 16 (+3)17 (+3)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1600 gp. Citrine (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a black scarf. His skin is fair and his fingers are delicate and long. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Trym studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Trym Madden, Male Half-Elf Bard 2
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)8 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Gunter Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Dilettante uniform. He has moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He is greedy.

Flaws: Shy. Bonds: Job, Immigrant, Adventurer, Rich. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Wilborn, Male Half-Elf Cleric 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)17 (+3) 8 (-1)12 (+1)
Skills Nature +6, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnoll, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Kilia Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her red hair is heavily combed to the right. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is used to getting what she wants. In part because she is a meticulous planner.

History: Kilia was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father.

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Family, Slave. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kilia Daerdahk, Female Dwarf Barbarian 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 6 (-2)11 (+0)
Skills Animal Handling +2, Religion +7
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Gnome, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. Rhodochrosite (5 gp). Deep green spinel (90 gp). Freshwater pearl (5 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Helen Warwick, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her silver hair is heavily combed to the left. Her violet eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.

Motivation: She has comitted a past crime that haunts her to this day; and she is greedy

Ideals: Impeccable. Flaws: Forgetful. Bonds: Rich, Job, Criminal record. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Helen Warwick, Female Human Monk 11
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Deception +6, Stealth +7
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp. Jet (160 gp). Deep blue spinel (600 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozû Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his father. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Bonds: Guardian, Adventurer, Immigrant, Job, Debt. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mozû Fulton, Male Half-Orc Fighter 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3

Possessions: 500 sp. Freshwater pearl (8 gp). Jade (140 gp). Jade (140 gp). 1 Masterwork studded leather.


Social Check DCs


Nimble Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear pastel pants and tee shirts. Her lavender fur is slicked back into a classic pompadour. Her eyes are likewise yellow.

Personality: She is almost excessively polite to everyone, even when angry. She has a minor phobia of water and hates getting wet.

History: She was born into a rich family. After coming to the age of reason, Nimble took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Nimble Treat, Female Tabaxi Adept 5
Medium (4'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 7 (-2)9 (-1)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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