Quelenna Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and sports empty pouches on her belt. Her hair is always cut to a buzz. Her eyes are a pleasant blue.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was raised by priests from a young age. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Terse, Insane. Bonds: Religious, Mentor. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 12)
Armor Class 8
Hit Points 36 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of spears on her belt, each one with a sapphire on the hilt. Her hair is short and brown. Her ears are large.
Personality: She never swears and excessively uses polite adverbs when speaking. As long as the job gets done she does not care how it got done.
History: Born to a Herbalist, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 14000 sp. Brass mug with jade inlays (300 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.
Seven Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur, while still mostly red, has prominent grey streaks. She is baby faced.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invites people to come help in her community garden.
History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it
Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6
Possessions: 380 gp.
Raer Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his flail always slung over his shoulder, and he perpetually has his flail ready. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Raer studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Military, Job. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp. Golden yellow topaz (1300 gp). Jet (150 gp). 1 Minor magic item.
Rolf Alby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, grey, dusty cloak. His white hair is knotted and matted. His gray eyes peer out from beneath his broad grey hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and he is content
Ideals: Philantrophist, Gifted, Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Bather
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Citrine (60 gp).
Three Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. Her red fur is knotted and matted. Her eyes are yellow and catlike.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the east. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions; and revenge
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bendoo Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white shirt with thin brown vertical stripes and tan pants. She is portly but not overly obese. Her hair is white, silky, and of moderate length. Her amber eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of gnolls once and for all.
History: Bendoo was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Enemies, Job. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 30000 cp. Black pearl (300 gp). Black pearl (300 gp). 1 Everburning torch. 4 Antitoxin. 8 Acid flasks. 4 Antitoxin.
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