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NPC Generator

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Advanced [show]


Syllin Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears baggy blue pantaloons and a brown scarf. Her brown hair is well kept. Her face is scarred and worn.

Personality: She is mildly Elf supremacist, though she does not identify as such. Syllin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Syllin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 11th year, her parents were killed by a drow raid, leaving Syllin alone in the world. After a stint in an orphanage, she was adopted. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Tanner and was forced into it by her family.

Flaws: Ugly, Racist. Bonds: Family, Poor, Enemies. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Syllin Teinithra, Female Elf Monk 7
Medium (4'11") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 80 pp. Amber (150 gp). Blue quartz (12 gp). Emerald (1300 gp). Onyx (20 gp).


Social Check DCs


Margery Enfield, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a simple grey robe with brown stripes complete with hood. She has moderate length brown hair. She has several tiny opal earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.

History: She is the product a well kept family trust fund and as such has never really known need. In her 14th year, her parents were killed by a orcs raid, leaving Margery alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 7 years.

Motivation: To be a Farmer again; and many orcs want her driven away

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Margery Enfield, Female Human Expert 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Brottor Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Brottor Durthane, Male Dwarf Monk 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Blue star sapphire (500 gp).


Social Check DCs


Faran Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and golden. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Merchant and found it very stressful. He has worked as a Merchant like his father before him.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Job. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Faran Littlefoot, Male Halfling Paladin 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Jade (90 gp).


Social Check DCs


Mamnen Luck, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He keeps his silver hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac, Mundane. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Mamnen Luck, Male Tiefling Sorcerer 3
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)19 (+4) 9 (-1)16 (+3)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146500000000

Possessions: 100 gp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). 1 Silk rope. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Elegant Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Disciplined, Artistic. Flaws: Forgetful, Antagonistic. Bonds: Rich, Attractive. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Elegant Of Snakes, Male Tabaxi Paladin 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)17 (+3) 16 (+3)9 (-1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ogthrak Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple white robe with brown stripes complete with hood. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Ogthrak was born the youngest of three triplets. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Ogthrak Barton, Male Half-Orc Commoner 4
Medium (5'2") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 14 (+2)10 (+0)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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