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NPC Generator

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Advanced [show]


Tomph Hayes, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and grey robe with the hood down, and she perpetually has her kukri ready. Her golden hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tomph fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against drow

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Tomph Hayes, Female Half-Orc Warlock 17
Medium (6'1") Half-Orc, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)6 (-2) 10 (+0)9 (-1)
Skills Animal Handling +6, Stealth +9
Senses Passive Perception 10
Languages Orc
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1600 pp. Blue quartz (10 gp). Star rose quartz (20 gp). Jet (50 gp). Zircon (20 gp). Azurite (10 gp). Moss agate (10 gp). Alexandrite (300 gp). Red spinel (50 gp). Rhodochrosite (10 gp). Obsidian (10 gp). Golden yellow topaz (300 gp). Zircon (20 gp). Coral (50 gp). Deep blue spinel (300 gp). Emerald (1500 gp). Fiery yellow corundum (1500 gp). Smoky quartz (20 gp). Peridot (20 gp). Sardonyx (20 gp). Rose (20 gp). Freshwater pearl (10 gp). Alexandrite (300 gp). Azurite (10 gp). Tiger eye turquoise (10 gp). Emerald (1500 gp). Tourmaline (50 gp). Aquamarine (300 gp). 1 Medium magic item.


Social Check DCs


Orsik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his crossbow ready. He has auburn hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Orsik was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive, Insane. Bonds: Family, Job. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Orsik Torevir, Male Dwarf Adept 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)6 (-2) 8 (-1)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Bethrynna Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears light armors faded through time and improper care. Her hair is short and blonde. Her eyes, though not visible through her cowl, are hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the east; and money/treasure

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Rich. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Bethrynna Ethanasath, Female Elf Barbarian 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Makaria Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. Her hair is dark red, silky, and of moderate length. This black eyed southerner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Attractive, Mentor. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Makaria Ideal, Female Tiefling Wizard 2
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 9 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 gp.


Social Check DCs


Frederick Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is golden. He has amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Guardian, Rich. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Shupe, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 400 gp. Black pearl (900 gp).


Social Check DCs


Adrie Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her hair is cut close to her head. She wears an eyepatch.

Personality: She has always had a great fascination with Halfling culture. She works hard and plays hard.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Racist, Hedonist. Bonds: Rich. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Adrie Withrethin, Female Elf Expert 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 84 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is physically well-built. His red hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Guardian, Nature. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Delebean Wildwander, Male Gnome Aristocrat 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 93 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 18 (+4)4 (-3)
Skills Deception +2, Religion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Freshwater pearl (5 gp). Tourmaline (60 gp). Aquamarine (900 gp). Rhodochrosite (5 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). Azurite (5 gp). 1 Medium magic item.


Social Check DCs

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