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NPC Generator

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Advanced [show]


Silgre Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a black suit. Her black hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also has developed a complete distrust of the Detective profession.

History: Born in the south to a Miner, Silgre learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Job. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Silgre Rutherford, Female Half-Orc Fighter 7
Medium (4'7") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 900 gp. Violet garnet (1000 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Richard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. He is physically well-built. His black hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: Eccentric and domineering, Richard will drive conversation. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Professionalism. Bonds: Adventurer, Nature, Military. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Richard Ramsey, Male Human Rogue 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp. Chrysoprase (50 gp).


Social Check DCs


Rose Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A 3'1" eastern woman, she wears red painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. Her fierce brown eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also hits on women, regardless of circumstances.

History: A powerful wizard made her what she is. A gifted student she started as a Ruler, but she got bored and became a Fisher. She has drifted from career to career and currently works as a Fisher.

Motivation: To protect her home; and sabotage a competitor

Bonds: Job, Has a crush, Mentor, Guardian. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Rose Bigheart, Female Halfling Fighter 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)7 (-2) 16 (+3)15 (+2)
Skills Insight +6, Investigation +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagnal Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears just a grey suit. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a dire rats raid, leaving Dagnal alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.

Motivation: Revenge; and she wants revenge against dire rats

Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Dagnal Helcral, Female Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Sardonyx (30 gp). Chalcedony (30 gp).


Social Check DCs


Reynard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair, when down, is lengthy. His brown eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: The child of a Body Guard, who enjoyed hunting, Reynard was taken on many hunting expeditions. Reynard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Miller. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and he's looking for his big break

Ideals: Entrepeneur, Philantrophist. Bonds: Attractive, Nature, Immigrant. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Reynard Clare, Male Human Bard 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 700 sp. 1 Silver holy symbol.


Social Check DCs


Bertram Huxley, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a brown and grey handkerchief worn on his right side, he is not a threatening figure. He has no hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now mingles about in high society.

Motivation: To pay off his debts; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Family, Rich, Debt. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Bertram Huxley, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Pelt Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She carries a battered crossbow and tarnished trident as well. Her fur is white, silky, and of moderate length. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.

Motivation: Doesn't want to be a Mortician and was forced into it by her family; and an old rival family wants her found

Ideals: Fighting, Joker. Bonds: Attractive, Family, Nature. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Pelt Of Storm, Female Tabaxi Ranger 10
Medium (4'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 89 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2300 gp. Hematite (13 gp). Banded agate (13 gp). Emerald (400 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs

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