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NPC Generator

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Advanced [show]


Darrow Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with music.

History: Gifted from a young age, Darrow studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Darrow Brightmoon, Male Halfling Paladin 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 sp.


Social Check DCs


Shautha Sutherland, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of warhammers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her black hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shautha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her brother; and to prove her worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Family, Rich. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Shautha Sutherland, Female Half-Orc Druid 6
Medium (5'6") Half-Orc, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Goblin, Ignan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Decarabia Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black trousers with tan and grey striped suspenders. She wears various colorful collared shirts. She is physically well-built. Her hair is dark red and curly. Her silver eyes are slightly larger than normal.

Personality: A skeptical and narcissistic woman, Decarabia's first love is herself. Her second love is also herself. She is obsessed with finding treasure.

History: She was raised in a desert tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero

Ideals: Impeccable. Bonds: Adventurer, Nature, Attractive, Slave. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Decarabia Sympathy, Female Tiefling Commoner 8
Medium (4'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 140 pp. Jade (110 gp). Moss agate (7 gp). Tiger eye turquoise (7 gp). Star rose quartz (50 gp). Rhodochrosite (7 gp). Malachite (7 gp).


Social Check DCs


Mijira Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and wears a custom-built plate barding that's adorned with green lining and desert motifs. Her left leg appears badly burned and disfigured. Her white crest has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is overprotective of those who hire her services. She is lazy, self-centered, vain, and jealous.

History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To protect her home; and to clean up the streets

Flaws: Selfish. Bonds: Attractive, Guardian, Rich. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Mijira Umbyrphrael, Female Dragonborn Cleric 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Aquan, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His tied-back hair is white. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Mason. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his mother. His childhood dream was to be a Stylist, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Tod Wildcloak, Male Halfling Commoner 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 3 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)15 (+2) 9 (-1)13 (+1)
Skills History +5, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. He has moderate length blonde hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Orsik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Orsik was raised in a hard working conservative environment. He worked as a nervous Fortune-teller and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Depressed. Bonds: In love, Attractive, Job, Military. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Orsik Trueanvil, Male Dwarf Rogue 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)14 (+2) 17 (+3)8 (-1)
Skills Religion +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp. Golden yellow topaz (1600 gp). Rich purple corundum (1200 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Amnon Silence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He keeps his long silver hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Amnon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He uses divination through singing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Gifted. Flaws: Insane, Antagonistic. Bonds: Religious. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Amnon Silence, Male Tiefling Monk 10
Medium (6'0") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1300 gp.


Social Check DCs

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