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NPC Generator

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Advanced [show]


Oriel Hadleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears suspenders and brown workpants. Her shirt is yellow, and she wears a heavy brown leather apron most of the time. She keeps her long chestnut hair kept up in a rat tail. Her green eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.

History: She was always a brilliant, if unscrupulous mind. After coming to the age of reason, Oriel took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Oriel Hadleigh, Female Human Barbarian 6
Medium (4'10") Human, Lawful Neutral (CR 6)
Armor Class 7
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 600 gp. Bloodstone (50 gp). Golden yellow topaz (900 gp).


Social Check DCs


Azza Silence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large green mantle and cape that has been intricately interwoven into her black robe. Her dark red hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Azza is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the south, but her parents moved at a very young age to the west. She was an apprentice working in her mother's forge. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Performer, and she later adopted a second daughter.

Motivation: To clean up the streets; and sabotage a competitor

Bonds: Attractive, Family, Immigrant, Job, Guardian. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Azza Silence, Female Tiefling Monk 5
Medium (5'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Avelina Morley, Female Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her blonde hair is heavily combed to the right. Her fierce blue eyes like to dwell on things.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Avelina has worked very hard to control her curse. She now mingles about in high society.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Avelina Morley, Female Human Cleric 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Burana Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. Her gold crest is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with finding treasure.

History: A powerful wizard made her what she is. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Persistence, Logical. Bonds: Immigrant, Adventurer, Mentor. Occupation: Detective

Voice: French accent

Attributes [hide]

Burana Kerrhylon, Female Dragonborn Druid 6
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 17 (+3)7 (-2)
Skills Medicine +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 80 pp. Freshwater pearl (5 gp).


Social Check DCs


Trail Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His black fur is still thick. His hazel eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Athletic, Joker. Bonds: Attractive, Job, Nature, Family. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Trail Of Storm, Male Tabaxi Cleric 6
Medium (6'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)20 (+5)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. 1 Masterwork studded leather.


Social Check DCs


Dreali Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. He has no hair. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: Dreali hails from a village terrorized by illithids. Through the years after Dreali was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dreali's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dreali and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Dreali Xistsrith, Male Elf Bard 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Faral Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her hair is silver and very short. Her brown eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered

History: Gifted from a young age, Faral studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Faral Nailo, Female Half-Elf Barbarian 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs

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