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NPC Generator

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Advanced [show]


Ralf Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered bow and tarnished sickle as well. He keeps his long silver hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Ralf will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Extrovert, Pacifist. Flaws: Ugly. Bonds: Rich. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Ralf Heiser, Male Human Commoner 11
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills History +4, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Rhodochrosite (5 gp). Lapis lazuli (5 gp). Chrysoprase (60 gp). White pearl (90 gp). Jasper (60 gp). Blue sapphire (1500 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


Thervan Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet coat over a brown low-cut shirt, and a top hat upon his head. He has no hair. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Banker again.

Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Poor, Job. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Thervan Holimion, Male Half-Elf Expert 14
Medium (4'11") Half-Elf, Neutral Good (CR 14)
Armor Class 11
Hit Points 47 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +6

Possessions: 2000 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.


Social Check DCs


Myathethil Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long white hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily eccentric. Energy wise she seems alert and responsive.

History: She was born to a criminal king-pin and mafia family Myathethil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Myathethil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and retire the richest woman in the east

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Myathethil Casilltenirra, Female Half-Elf Commoner 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is generally well dressed albeit a few years behind the times. Her whole body is exceptionally muscular. Her fur is white, silky, and of moderate length. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She left for the west, certain she would find work there.

Motivation: To prove her worth to the world; and a strong sense of loyalty to gnomish people

Ideals: Philantrophist. Flaws: Addict, Impulsive. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Windy Plume, Female Tabaxi Paladin 4
Medium (4'11") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 9 (-1)16 (+3)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Solid gold idol (800 gp). Large well-done wool tapestry (600 gp). Solid gold idol (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Warryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many black ritualistic tattoos. He wears bulky blue painted plate armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Warryn Munggen, Male Gnome Paladin 10
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 94 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)5 (-3) 11 (+0)14 (+2)
Skills Intimidation +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 16000 sp. Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Mary Graham, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. Her red hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady hazel eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Layabout, her father struggled to pay the bills. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Graham, Female Human Warrior 2
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp. Chrysoberyl (120 gp). Lapis lazuli (12 gp). Jade (120 gp).


Social Check DCs


Daar Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. Her crest is bronze and very short. Her red eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also hits on women, regardless of circumstances.

History: Her father raised her in a mountain cabin. She found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has comitted a past crime that haunts her to this day; and she would like to get married and retire

Ideals: Impeccable. Bonds: Poor, Has a crush, Nature, Adventurer, Criminal record. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Daar Hashphronyxadyn, Female Dragonborn Fighter 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1000 sp. Black velvet mask with numerous citrines (90 gp). Gold and topaz bottle stopper cork (500 gp). 1 Darkwood Buckler.


Social Check DCs

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