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NPC Generator

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Advanced [show]


Balimaar Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Hedonist. Bonds: Nature, Poor, Adventurer. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Balimaar Quinton, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 10000 cp.


Social Check DCs


Ralf Beitz, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy black hair. His eyes are blue and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Religious. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Ralf Beitz, Male Human Aristocrat 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)16 (+3) 7 (-2)8 (-1)
Skills Animal Handling +0, Arcana +5
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 600 sp.


Social Check DCs


Grigi Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant violet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to loving parents in a slum to the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Grigi and her spouse have recently divorced.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Poor, In love, Enemies. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Grigi Rutherford, Female Half-Orc Expert 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. 3 Smokesticks.


Social Check DCs


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. His lavender fur is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to be a doctor again

Ideals: Joker, Extrovert. Bonds: Rich, Immigrant, Job. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Shadow Grass, Male Tabaxi Cleric 13
Medium (6'1") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)17 (+3) 12 (+1)20 (+5)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Halfling
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in brown turtlenecks beneath a tan coat with white slacks. Her red hair is cut short with large spiked bangs in the front. Her eyes are a pleasant blue.

Personality: She dislikes all the random violence that takes place in the south. A true patriot, Nurkara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Mason, but she got bored and became a Locksmith. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Military, Job. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Nurkara Torevir, Female Dwarf Bard 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 63 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Investigation +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Millicent Abram, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her hair is brown, silky, and of moderate length. Her green eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also is a firm believer in the womanly ideal.

History: She was born in the north. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the north, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Attractive, Religious. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Millicent Abram, Female Human Warrior 11
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Nora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is lengthy. Her violet eyes are passionate and lively.

Personality: She never swears and excessively uses polite adverbs when speaking. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Nora grew up listening to her mother's many stories. When Nora reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's attracted to the PC; and a strong sense of loyalty to half-orc people

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Has a crush, Adventurer, Military. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Nora Goodearth, Female Halfling Rogue 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)5 (-3) 16 (+3)7 (-2)
Skills Intimidation +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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