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NPC Generator

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Advanced [show]


Carrie Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Shy. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Carrie Teinithra, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Deception +2, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp. Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item.


Social Check DCs


Thorpe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white armored body suit, with a simple black line shooting up and back down, and is pretty ugly. His blonde hair is matted, messy, and big. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Thorpe hails from a village terrorized by goblins. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Hedonist, Fearful. Bonds: Enemies. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Thorpe Tealeaf, Male Halfling Rogue 5
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 20000 cp. Peridot (20 gp). Violet garnet (1400 gp). Azurite (11 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Purah Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a colorful flower in her chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Tailor, her mother struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Purah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Purah. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Justice. Flaws: Secretive. Bonds: Poor, Attractive, Criminal record. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Purah Grief, Female Tiefling Rogue 4
Medium (5'11") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Average lock. 1 Spyglass. 1 Magnifying glass.


Social Check DCs


Nuraval Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His red hair is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Nuraval is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nuraval took refuge in the ruined castle and found the beat up longsword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Family, Immigrant, Nature. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Nuraval Bloodkith, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1600 sp.


Social Check DCs


Mordai Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a well pressed and immaculate suit (or dress). His blue hair is heavily combed to the right. His eyes are silver and beady.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Shy, Fearful. Bonds: Military. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Mordai Pain, Male Tiefling Druid 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 7
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)15 (+2) 19 (+4)14 (+2)
Skills Perception +7, Stealth +0
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156433200000

Possessions: 800 gp.


Social Check DCs


Ovina Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears baggy brown pantaloons and a grey scarf. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Her tongue was cut out and she uses sign language. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Nature, Criminal record. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Ovina Silverstone, Female Dwarf Sorcerer 9
Medium (3'10") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 62 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1800 gp. Black opal (500 gp). Coral (40 gp). Violet garnet (1200 gp). Rose (50 gp). Amber (40 gp). Emerald (500 gp). Red garnet (40 gp). Golden pearl (40 gp).


Social Check DCs


Hupe Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal poetry training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Hupe Fastfoot, Male Halfling Commoner 10
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 15 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)19 (+4) 14 (+2)9 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon, Sylvan, Celestial
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 60 pp. Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (400 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs

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