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NPC Generator

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Advanced [show]


Melissa Blakeley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Fletcher. She wears her brown hair up. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is skeptical of what others tell her and is slow to trust.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Mortician, but she got bored and became a Fletcher. She was granted necromantic powers by her dying brother.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Melissa Blakeley, Female Human Cleric 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 7 (-2)14 (+2)
Skills Arcana +7, Survival +2
Senses Passive Perception 8
Languages Common, Ignan, Goblin, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2400 gp.


Social Check DCs


Avelina Ashley, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her brown robe and has her spear always slung over her shoulder. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is able to make almost anything out of random pieces of junk.

History: Born to a Laborer, her mother struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and she feels threatened by others

Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Avelina Ashley, Female Human Commoner 4
Medium (4'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 47000 sp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Barbena Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She sports brown clothing, slightly heavier than average wear. Her hair is short and chestnut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.

History: Barbena was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Her mother was a mechanic, and taught her how to fix just about anything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Athletic, Persistence. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Barbena Rubyeye, Female Dwarf Expert 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 900 sp. Amethyst (70 gp).


Social Check DCs


Eldon Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely blue suit with pastel socks and a vest with buckled shoes. His broad hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast plains. Cursed with vampirism at a very young age, Eldon has worked very hard to control his curse. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Disease, Shy. Bonds: Nature. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Eldon Cobblelob, Male Gnome Expert 11
Small (3'8") Gnome, True Neutral (CR 11)
Armor Class 9
Hit Points 97 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 20 (+5)15 (+2) 11 (+0)15 (+2)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +6

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ridaro Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Navigator does. She has dyed her greying white hair a little too much giving a sharp white color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She can speak with the recently deceased. She receives visions of the future at random moments

History: Sold as a small child to a wizard, Ridaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Ridaro Withrethin, Female Elf Paladin 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Ashgarn Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy black suit. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Born in the east to a Courier, Ashgarn learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new courier responsibilities is difficult

Flaws: Addict, Greedy. Bonds: Attractive, Job, Nature, Rich. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Ashgarn Allerton, Male Half-Orc Adept 2
Medium (5'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)5 (-3)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Jheri Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brass crest is thinning but still full. Her eyes are red and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has achieved small success as a Layabout.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Jheri Kerrhylon, Female Dragonborn Warrior 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp.


Social Check DCs

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