Jak Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy white pantaloons and a black scarf. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Jak wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Jak was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and marry his sister to traveling adventurers
Ideals: Disciplined, Gifted, Entrepeneur, Impeccable. Bonds: Family. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Moss agate (14 gp). Jasper (70 gp). Chalcedony (70 gp).
Shava Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. Her hair is white and curly. Her red unseeing eyes seem to look past you.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. Through the years after Shava was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Shava's mother didn't care for her much, and the feeling was mutual. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Abyssal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in black turtlenecks beneath a grey coat with green slacks. He wears a top hat to cover his moderate length silver hair. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Zepar lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. He now owns his own business.
Motivation: Marry his brother to traveling adventurers.
Ideals: Joker. Flaws: Ugly. Bonds: Family, Job. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 400 gp. Tiger eye turquoise (8 gp). Pink pearl (130 gp). Black pearl (1000 gp). Iolite (70 gp).
Heather Yeardley, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears brown painted combat armor at almost all times. Her auburn hair is knotted and matted. Her skin is flawless and her brown eyes scan people very quickly.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She plays an instrument quite well.
History: When she was but 7 years old her parents immigrated from the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her writing dream.
Motivation: To unite with her brother.
Ideals: Joker, Artistic. Bonds: Attractive, Immigrant. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 120 pp. Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (160 gp). Finely wrought small gold bracelet (30 gp).
Torbera Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is still thick. She has several tiny ruby earrings on each ear.
Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Tanner father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting, Joker. Flaws: Shy, Disease. Bonds: Rich. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 380 gp.
Peren Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze, and is pretty ugly. His hair is auburn and very short. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 18 (+4) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Gnoll, Infernal, Druidic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp. 1 Chain shirt.
Frug Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His hair is auburn, silky, and of moderate length. His eyes are green and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 3 years old his parents immigrated from the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Tailor.
Motivation: To be a Apothecary again; and money/treasure
Flaws: PTSD. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (200 gp). Rich purple corundum (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!