Avice Windsor, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is smooth and relatively long. She has several tiny amber earrings on each ear.
Personality: She acts crazy and hedonistic. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Hedonist, Mundane. Bonds: Rich, Criminal record. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Rinn Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is white and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She exudes charisma. She is a tour de force of persuasion. She believes the world needs to unite to get rid of giants once and for all.
History: She was born the only child of a wealthy merchant. Rinn was born on a far southern mountains where she grew up under the tutelage of her father, an expert Map Maker. She has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of giants.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Enemies, Immigrant. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Kite In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of death around his neck, and a flail on his belt. His orange fur is kept up in a ponytail inside a small hat. He has amber eyes and a brown hat with a black feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 2700 sp.
Makaria Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are likewise silver.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is harsh and unforgiving.
History: She was born several months after her father was called into army service. When Makaria reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Makaria and her spouse have recently divorced.
Motivation: Seeks redemption; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Criminal record, Military. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Sardonyx (60 gp). Eye agate (5 gp). Deep green spinel (70 gp).
Sariel Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered shield and tarnished falchion as well. She has styled her black hair well, parting it to the right. She wears an eyepatch.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sariel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: In love, Poor. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 5000 sp.
Silaqui Meliamne, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears professional attire, she is not a threatening figure. Her chestnut hair is smooth and relatively long. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: Born in the east her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Glassblower.
Motivation: To be a Mortician again; and she'd like to take her coworkers down a peg
Ideals: Persistence. Bonds: Attractive, Job, Poor, Enemies. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
Ronobe Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Detective. She has styled her black hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Family, Rich, Job. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
