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NPC Generator

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Advanced [show]


Gerbo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright blue suits and hats. His tied-back hair is brown. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Gerbo grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Impulsive, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Gerbo Scheppen, Male Gnome Rogue 9
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 14
Hit Points 34 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 40 pp. Onyx (60 gp). Jasper (60 gp). Coral (60 gp). Chalcedony (60 gp). Jet (60 gp). Onyx (60 gp). Deep blue spinel (1500 gp).


Social Check DCs


Sekhmet Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear flannel. Her red hair is thinning but still full. Her fierce gold eyes like to dwell on things.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She enjoys reading and quiet.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sailor father left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Logical. Flaws: Disease, Insomniac. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Sekhmet Bliss, Female Tiefling Aristocrat 12
Medium (6'3") Tiefling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 112 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Red garnet (120 gp). Smoky quartz (80 gp). Moonstone (80 gp). Black pearl (600 gp). Rock crystal (80 gp). Aquamarine (600 gp). Citrine (80 gp). Golden yellow topaz (600 gp).


Social Check DCs


Joan Winterbourne, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears grey painted combat armor at almost all times. Her white hair is lengthy and is close to two feet long. She has amber eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Joan studied abroad. Her mother was very strict, and drilled into her lessons on being the perfect lady. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Gifted. Bonds: Adventurer. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Joan Winterbourne, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp. Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Koeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his black hair up in a very large beehive style do. His eyes are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Koeth was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush, Religious. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Koeth Berevan, Male Elf Rogue 7
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)6 (-2) 9 (-1)12 (+1)
Skills Insight +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp. Golden yellow topaz (600 gp). Emerald (1000 gp).


Social Check DCs


Flame In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. His beige fur is drawn into a tight pony tail with a card scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in rapier use. He was granted martial powers by his dying sister.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Flame In the Storm, Male Tabaxi Monk 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gurdis Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears professional attire. With wild auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. She has a minor phobia of water and hates getting wet.

History: Born to a Junk Dealer, her father struggled to pay the bills. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's since become an addict/alcoholic.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Gurdis Fireforge, Female Dwarf Aristocrat 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 56 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +3

Possessions: 400 pp. Alexandrite (600 gp). Smoky quartz (30 gp). Citrine (30 gp).


Social Check DCs


Leaf Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. She wears her lavender fur up. She has yellow eyes and a pastel hat with a blue feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk.

Ideals: Passionate. Bonds: Has a crush, Adventurer, Slave, Rich. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Leaf Running, Female Tabaxi Warrior 3
Medium (4'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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